no code implementations • 29 May 2024 • Isaac Labe, Noam Issachar, Itai Lang, Sagie Benaim
Our learned semantic radiance field captures per-point semantics as well as color and geometric properties for a dynamic 3D scene, enabling the generation of novel views and their corresponding semantics.
no code implementations • 4 Apr 2024 • Itai Lang, Fei Xu, Dale Decatur, Sudarshan Babu, Rana Hanocka
We present iSeg, a new interactive technique for segmenting 3D shapes.
no code implementations • 14 Feb 2024 • Chen Dudai, Morris Alper, Hana Bezalel, Rana Hanocka, Itai Lang, Hadar Averbuch-Elor
To bolster such models with fine-grained knowledge, we leverage large-scale Internet data containing images of similar landmarks along with weakly-related textual information.
1 code implementation • 16 Nov 2023 • Dale Decatur, Itai Lang, Kfir Aberman, Rana Hanocka
In this work we develop 3D Paintbrush, a technique for automatically texturing local semantic regions on meshes via text descriptions.
1 code implementation • CVPR 2023 • Dale Decatur, Itai Lang, Rana Hanocka
A key feature of our system is the ability to interpret "out-of-domain" localizations.
1 code implementation • CVPR 2023 • Itai Lang, Dror Aiger, Forrester Cole, Shai Avidan, Michael Rubinstein
Scene flow estimation is a long-standing problem in computer vision, where the goal is to find the 3D motion of a scene from its consecutive observations.
1 code implementation • ICCV 2023 • Tomer Stolik, Itai Lang, Shai Avidan
In this setting, an adversarial input mesh deceives the autoencoder by forcing it to reconstruct a different geometric shape at its output.
1 code implementation • 16 Oct 2021 • Itai Lang, Dvir Ginzburg, Shai Avidan, Dan Raviv
We present a new method for real-time non-rigid dense correspondence between point clouds based on structured shape construction.
Ranked #4 on 3D Dense Shape Correspondence on SHREC'19
1 code implementation • 10 Dec 2020 • Itai Lang, Uriel Kotlicki, Shai Avidan
Additionally, we demonstrate the robustness of our attack in the case of defense, where we show that remnant characteristics of the target shape are still present at the output after applying the defense to the adversarial input.
1 code implementation • 17 May 2020 • Anna Darzi, Itai Lang, Ashutosh Taklikar, Hadar Averbuch-Elor, Shai Avidan
As image generation techniques mature, there is a growing interest in explainable representations that are easy to understand and intuitive to manipulate.
2 code implementations • CVPR 2020 • Itai Lang, Asaf Manor, Shai Avidan
As the size of the point cloud grows, so do the computational demands of these tasks.
1 code implementation • CVPR 2019 • Oren Dovrat, Itai Lang, Shai Avidan
We show that it is better to learn how to sample.