Paper

On the Noise Scheduling for Generating Plausible Designs with Diffusion Models

Deep Generative Models (DGMs) are widely used to create innovative designs across multiple industries, ranging from fashion to the automotive sector. In addition to generating images of high visual quality, the task of structural design generation imposes more stringent constrains on the semantic expression, e.g., no floating material or missing part, which we refer to as plausibility in this work. We delve into the impact of noise schedules of diffusion models on the plausibility of the outcome: there exists a range of noise levels at which the model's performance decides the result plausibility. Also, we propose two techniques to determine such a range for a given image set and devise a novel parametric noise schedule for better plausibility. We apply this noise schedule to the training and sampling of the well-known diffusion model EDM and compare it to its default noise schedule. Compared to EDM, our schedule significantly improves the rate of plausible designs from 83.4% to 93.5% and Fr\'echet Inception Distance (FID) from 7.84 to 4.87. Further applications of advanced image editing tools demonstrate the model's solid understanding of structure.

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