no code implementations • 7 Feb 2024 • Jingxi Xu, Yinsen Jia, Dongxiao Yang, Patrick Meng, Xinyue Zhu, Zihan Guo, Shuran Song, Matei Ciocarlie
We also introduce a training curriculum that enables learning these behaviors in simulation, followed by zero-shot transfer to real hardware.
no code implementations • 29 Sep 2023 • Zhanpeng He, Matei Ciocarlie
We introduce MORPH, a method for co-optimization of hardware design parameters and control policies in simulation using reinforcement learning.
no code implementations • 12 Mar 2023 • Siddharth Singi, Zhanpeng He, Alvin Pan, Sandip Patel, Gunnar A. Sigurdsson, Robinson Piramuthu, Shuran Song, Matei Ciocarlie
In a Human-in-the-Loop paradigm, a robotic agent is able to act mostly autonomously in solving a task, but can request help from an external expert when needed.
no code implementations • 6 Mar 2023 • Gagan Khandate, Cameron Mehlman, Xingsheng Wei, Matei Ciocarlie
Recently, reinforcement learning has led to dexterous manipulation skills of increasing complexity.
no code implementations • 19 Sep 2022 • Jingxi Xu, Han Lin, Shuran Song, Matei Ciocarlie
In this work, we propose TANDEM3D, a method that applies a co-training framework for exploration and decision making to 3D object recognition with tactile signals.
no code implementations • 1 Mar 2022 • Jingxi Xu, Shuran Song, Matei Ciocarlie
Inspired by the human ability to perform complex manipulation in the complete absence of vision (like retrieving an object from a pocket), the robotic manipulation field is motivated to develop new methods for tactile-based object interaction.
no code implementations • 26 Sep 2021 • Gagan Khandate, Maxmillian Haas-Heger, Matei Ciocarlie
Finger-gaiting manipulation is an important skill to achieve large-angle in-hand re-orientation of objects.