Search Results for author: Michael Spearpoint

Found 1 papers, 0 papers with code

Prototyping Virtual Reality Serious Games for Building Earthquake Preparedness: The Auckland City Hospital Case Study

no code implementations26 Feb 2018 Ruggiero Lovreglio, Vicente Gonzalez, Zhenan Feng, Robert Amor, Michael Spearpoint, Jared Thomas, Margaret Trotter, Rafael Sacks

We explore key design components for developing a VR SG framework: (a) what features constitute an earthquake event, (b) which building types can be selected and represented within the VR environment, (c) how damage to the building can be determined and represented, (d) how non-player characters (NPC) can be designed, and (e) what level of interaction there can be between NPC and the human participants.

Cannot find the paper you are looking for? You can Submit a new open access paper.