no code implementations • 24 Oct 2021 • Hong Huang, Junjie H. Xu, Xiaoling Ling, Pujana Paliyawan
To solve the existing sentence punctuation problem for collaborative commentary generation in Esports live-streaming, this paper presents two strategies for sentence punctuation for text sequences of game commentary, that is, punctuating sentences by two or three text sequence(s) originally punctuated by Youtube to obtain a complete sentence of commentary.
no code implementations • 18 Aug 2021 • Junjie H. Xu, Zhou Fang, Qihang Chen, Satoru Ohno, Pujana Paliyawan
This paper presents a commentator for providing real-time game commentary in a fighting game.
no code implementations • 7 Nov 2019 • Zhou Fang, Pujana Paliyawan, Ruck Thawonmas, Tomohiro Harada
This paper presents an integration of a game system and the art therapy concept for promoting the mental well-being of video game players.
no code implementations • 4 Apr 2017 • Pujana Paliyawan, Takahiro Kusano, Yuto Nakagawa, Tomohiro Harada, Ruck Thawonmas
This paper presents a design of a non-player character (AI) for promoting balancedness in use of body segments when engaging in full-body motion gaming.