Search Results for author: Tamaki Kojima

Found 4 papers, 0 papers with code

3DFlowRenderer: One-shot Face Re-enactment via Dense 3D Facial Flow Estimation

no code implementations23 Apr 2024 Siddharth Nijhawan, Takuya Yashima, Tamaki Kojima

To ensure the generation of finer facial region with natural-background, our framework only renders the facial foreground region first and learns to inpaint the blank area which needs to be filled due to source face translation, thus reconstructing the detailed background without any unwanted pixel motion.

Motion Estimation

Naming Objects for Vision-and-Language Manipulation

no code implementations6 Mar 2023 Tokuhiro Nishikawa, Kazumi Aoyama, Shunichi Sekiguchi, Takayoshi Takayanagi, Jianing Wu, Yu Ishihara, Tamaki Kojima, Jerry Jun Yokono

We propose a robot system and method that incorporates naming with appearance of the objects in advance, so that in the later manipulation task, instruction can be performed with its unique name to disambiguate the objects easily.

Object Robot Manipulation

SqueezeNeRF: Further factorized FastNeRF for memory-efficient inference

no code implementations6 Apr 2022 Krishna Wadhwani, Tamaki Kojima

Neural Radiance Fields (NeRF) has emerged as the state-of-the-art method for novel view generation of complex scenes, but is very slow during inference.

Thinking the Fusion Strategy of Multi-reference Face Reenactment

no code implementations22 Feb 2022 Takuya Yashima, Takuya Narihira, Tamaki Kojima

In recent advances of deep generative models, face reenactment -manipulating and controlling human face, including their head movement-has drawn much attention for its wide range of applicability.

Face Reenactment

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