no code implementations • 23 Apr 2023 • Yiming Gao, Feiyu Liu, Liang Wang, Zhenjie Lian, Weixuan Wang, Siqin Li, Xianliang Wang, Xianhan Zeng, Rundong Wang, Jiawei Wang, Qiang Fu, Wei Yang, Lanxiao Huang, Wei Liu
MOBA games, e. g., Dota2 and Honor of Kings, have been actively used as the testbed for the recent AI research on games, and various AI systems have been developed at the human level so far.
no code implementations • 29 Dec 2021 • Kejiang Chen, Xianhan Zeng, Qichao Ying, Sheng Li, Zhenxing Qian, Xinpeng Zhang
We develop a reversible adversarial example generator (RAEG) that introduces slight changes to the images to fool traditional classification models.
no code implementations • 12 Oct 2021 • Qichao Ying, Hang Zhou, Xianhan Zeng, Haisheng Xu, Zhenxing Qian, Xinpeng Zhang
The existing image embedding networks are basically vulnerable to malicious attacks such as JPEG compression and noise adding, not applicable for real-world copyright protection tasks.
no code implementations • 30 May 2019 • Ning Wang, Xianhan Zeng, Renjie Xie, Zefei Gao, Yi Zheng, Ziran Liao, Junyan Yang, Qiao Wang
Furthermore, we draw a series of heuristic conclusions from the intrinsic information hidden in true images.